Technique Glossary

Plain-language definitions for every cut/technique tag used in the project library.

beard detail
Shallow layered cuts suggesting individual strands or locks within a carved beard mass.
beard/hat carving
Shaping an overlapping beard mass and separate hat/hood form on a figure's head, more involved than plain face detail.
beard/hat detail
Carving a textured beard mass together with a separate hat form on a figure's head.
beard/hat shaping
Rounding and separating a beard mass from an overlapping hat or hood on a figure's head.
beveling
Cutting or sanding a consistent angled edge along a flat piece, softening a hard 90° corner.
blade shaping
Thinning and tapering a flat section down to a sharp, even edge, used for letter-opener/knife-style projects.
branch layering
Carving stacked, tapering branch tiers on a Christmas tree shape, each layer slightly smaller than the one below.
brow/nose shaping
Carving a pronounced brow ridge and nose as the dominant features of a blocky, flat-planed face.
buckle detail
A small carved rectangular buckle shape added to a hat band or belt for extra detail.
chip cut
Removing a small wedge-shaped chip by cutting into the wood from two angles that meet at a point, common for texture like foliage or fur.
clothing detail
Carving folds, straps, or seams into a figure's clothing to distinguish it from bare skin/fur.
crenellation detail
Carving the notched, castle-wall top pattern characteristic of a chess rook.
crown detail
Carving the distinctive pointed/rounded crown shapes that top a chess king or queen.
detail cuts
Small, shallow finishing cuts used late in a carve to define edges and features once the rough shape is set.
drapery folds
Shallow curved cuts suggesting hanging cloth folds on a robed or draped figure.
ear shaping
Thinning and rounding a pair of ears out from the sides of a block, common on rabbits and similar figures.
ear/tail shaping
Carving distinct ear and tail forms on a small animal figure.
expressive face detail
Exaggerated brow, eye, and mouth shaping used to give a carved face a strong expression or character.
face detail
Carving in facial features (eyes, mouth, expression), usually the last and most delicate step on a figure.
face/beard detail
Carving a face along with an overlapping beard/hair mass, more involved than plain face detail since the two forms read as separate layers.
facial disc detail
The flat, rounded face shape characteristic of owls, carved as a shallow concave disc rather than a projecting snout.
feather detail
Shallow stacked cuts that suggest individual feathers or vanes on a decorative handle or wing.
fin detail cuts
Thin, shallow cuts that separate and define fin shapes on a fish figure.
flat plane cuts
Leaving deliberate flat facets instead of rounding them smooth, a faster, more angular finished look than a fully rounded carve.
flat tail detail
Carving a broad, flattened paddle-shaped tail distinct from the rounded body, the defining feature of a beaver carving.
fur/ear detail
Small textured cuts suggesting fur texture, combined with shaping distinct ear forms.
handle detail
Shaping and smoothing a grip section distinct from the working end of a piece (e.g. a spoon or letter opener handle).
handle shaping
Rounding and tapering a grip section to be comfortable to hold, the main step distinguishing a handle from the rest of the piece.
hook knife bowl carving
Using a curved (hook) blade, pulled toward you, to scoop out a concave bowl, needed for spoons and can't be done with a straight knife.
horse head detail
The distinctive angled head-and-mane shape of a chess knight, carved from a blocky base.
jack-o-lantern face detail
Carving a triangular-eyed, jagged-mouth pumpkin face into a rounded head shape.
limb shaping
Carving out arms/legs as separate rounded forms from a blocky figure.
long push cuts
Extended push cuts run the full length of a piece (e.g. a blade or handle) rather than short overlapping ones, needs a longer, flatter blank.
mask/tail detail
Shallow cuts suggesting a raccoon's banded mask and ringed tail markings.
mitre detail
The angled notch cut into a chess bishop's top, referencing a bishop's mitre hat.
painting
Applying paint (often alternating light/dark) to a finished flat or carved surface for contrast.
patchwork clothing detail
Carved seam lines suggesting patched-together fabric on a figure's clothing.
pull cut
Drawing the blade back toward your body (with your thumb braced on the wood, blade moving away from your hand), used where a push cut can't reach the angle.
push cut
Pushing the blade forward through the wood with your thumb or palm behind the spine, cutting away from your body. Good for controlled, shallow shaving cuts.
roughing
The first coarse pass that removes the bulk of waste wood and establishes the overall silhouette, before any fine shaping.
rounding
Shaving flat corners into a curved surface by taking many light, overlapping cuts, the main move that turns a blocky rough-out into a finished shape.
sanding
Smoothing a surface with abrasive paper after cutting, used where a flat, finished surface matters more than knife-marks (e.g. a chess board).
scarf/button detail
Shallow cuts and small carved buttons that add clothing detail to a plain rounded figure.
shell detail
Shallow surface cuts that suggest a shell's plates or ridges without carving each one in full relief.
snout/ear shaping
Rounding and narrowing a block into a distinct snout and two ears, the main feature-defining step for most four-legged animals.
stop cut
A straight cut made first, perpendicular to the grain, that stops a later cut from splitting past a line. The most fundamental setup cut in whittling.
tail/leg shaping
Separating and rounding tail and leg forms on an animal figure, usually one of the last rough-out steps before detail work.
texture cuts
Repeated small cuts across a surface to suggest texture (bark, foliage, fabric) rather than carving each detail in full relief.
undercut
Cutting in underneath an overhanging feature (like a mushroom cap) to separate it visually from the part below it.
v-gouge outlining
Using a V-shaped gouge to cut a crisp groove along a marked line, common for outlining squares or borders on flat work.
wing/beak shaping
Carving simple raised wing shapes and a pointed beak on a rounded bird body.